For a special purpose I had to extend a Singleton, to make my system fully flexible. I found complicated solutions that wasn’t fully working as intended. To use PureMVC, you have to extend a...
I’ve added a little feature to the FPS class, you still can hide the bar by clicking on it and you can show the bar again by typing “fps”. I’ve also slightly changed the...
Hi, In this previous post talking about a bug with the Flex SDK, you can find how to fix a problem when you compile a SWF including a SWC containing pictures. Actually the version...
The ScrollPane component is a nice tool to use if you need to scroll a content or a list with more than text. If you like to have everything a bit “tweened” in the...
Hi everyone, Before going on holiday, here is a BaseUI major release 🙂 Demo, source and code are at the end of the post or in the BaseUI main Page. It means code written...
Hi Everyone, I haven’t been posting for a while, it is not that I’m lazy 😉 We’ve been working on something exiting that will be release in a while, be patient. I’ve solved some...
Hi everyone, I’ve added global references and a property “reference” in BaseUI (and ElementUI). As I’m explaining in the tutorial, an ElementUI need a reference to set the position and the size of a...
BaseUI will help you to manage your assets (a logo, footer, a menu, etc) in the browser, in a liquid layout or a fixed area. BaseUI is managing a list of DisplayObject like Sprite,...
Sorry, I didn’t have time to write a tutorial on BaseUI v2. I’ve added a property to bypass the resize of the DisplayObject (width and height). It might be useful for a sprite animated...
I’ve been working on the second version of BaseUI, so I’m happy to release it today. THIS IS NOT AN UPDATE. This new version is quite different, as well as the syntax, so the...