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add(displayObject) — Method in class com.soundstep.ui.BaseUI
add a element to the BaseUI list (DisplayObject like Sprite, MovieClip, TextField, Bitmap, ...)
addChild(child) — Method in class com.soundstep.ui.layouts.CanvasUI
Adds a child DisplayObject instance to this CanvasUI container
addChild(child) — Method in class com.soundstep.ui.layouts.HBoxUI
Adds a child DisplayObject instance to this HBoxUI container, a ElementUI will be created
addChild(child) — Method in class com.soundstep.ui.layouts.TileUI
Adds a child DisplayObject instance to this Tile container
addChild(child) — Method in class com.soundstep.ui.layouts.VBoxUI
Adds a child DisplayObject instance to this VBox container, a ElementUI will be created
addChildAt(child, index) — Method in class com.soundstep.ui.layouts.CanvasUI
Adds a child DisplayObject instance to the CanvasUI container
addChildUI(child) — Method in class com.soundstep.ui.layouts.CanvasUI
add a child DisplayObject instance to the canvas and create a ElementUI instance
addChildUI(child) — Method in class com.soundstep.ui.layouts.HBoxUI
create an ElementUI instance and add the child to the display list
addChildUI(child) — Method in class com.soundstep.ui.layouts.TileUI
create an ElementUI instance and add the child to the display list
addChildUI(child) — Method in class com.soundstep.ui.layouts.VBoxUI
create an ElementUI instance and add the child to the display list
ADDED — Event in class com.soundstep.ui.BaseUI
Dispatched when a display object has been added to the BaseUI instance.
ADDED — Constant static property in class com.soundstep.ui.events.BaseEventUI
Dispatch from a BaseUI instance
Indicates a DisplayObject has been added to the BaseUI instance
ALIGN_BOTTOM — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignY) in mode ratio_in or ratio_out (ElementUI.ALIGN_BOTTOM)
ALIGN_BOTTOM — Constant static property in class com.soundstep.ui.layouts.HBoxUI
static constant for the alignment (property alignChildren), the children are aligned bottom in the layout
ALIGN_CENTER — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignX and alignY) in mode ratio_in or ratio_out (ElementUI.ALIGN_CENTER)
ALIGN_CENTER — Constant static property in class com.soundstep.ui.layouts.HBoxUI
static constant for the alignment (property alignChildren), the children are centered in the layout
ALIGN_CENTER — Constant static property in class com.soundstep.ui.layouts.VBoxUI
static constant for the alignment (property alignChildren), the children are centered in the layout
alignChildren — Property in class com.soundstep.ui.layouts.HBoxUI
alignment of the children, can be HBoxUI.ALIGN_TOP, HBoxUI.ALIGN_CENTER or HBoxUI.ALIGN_BOTTOM
alignChildren — Property in class com.soundstep.ui.layouts.VBoxUI
alignment of the children, can be VBoxUI.ALIGN_LEFT, VBoxUI.ALIGN_CENTER or VBoxUI.ALIGN_RIGHT
ALIGN_LEFT — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignX) in mode ratio_in or ratio_out (ElementUI.ALIGN_LEFT)
ALIGN_LEFT — Constant static property in class com.soundstep.ui.layouts.VBoxUI
static constant for the alignment (property alignChildren), the children are aligned top in the layout
ALIGN_RIGHT — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignX) in mode ratio_in or ratio_out (ElementUI.ALIGN_RIGHT)
ALIGN_RIGHT — Constant static property in class com.soundstep.ui.layouts.VBoxUI
static constant for the alignment (property alignChildren), the children are aligned bottom in the layout
ALIGN_TOP — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignY) in mode ratio_in or ratio_out (ElementUI.ALIGN_TOP)
ALIGN_TOP — Constant static property in class com.soundstep.ui.layouts.HBoxUI
static constant for the alignment (property alignChildren), the children are aligned top in the layout
alignX — Property in class com.soundstep.ui.ElementUI
horizontal alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_LEFT, ElementUI.ALIGN_RIGHT, ElementUI.ALIGN_CENTER
alignX — Property in class com.soundstep.ui.layouts.CanvasUI
horizontal alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_LEFT, ElementUI.ALIGN_RIGHT, ElementUI.ALIGN_CENTER
alignY — Property in class com.soundstep.ui.ElementUI
vertical alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_CENTER, ElementUI.ALIGN_TOP, ElementUI.ALIGN_BOTTOM
alignY — Property in class com.soundstep.ui.layouts.CanvasUI
vertical alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_CENTER, ElementUI.ALIGN_TOP, ElementUI.ALIGN_BOTTOM
autoRefresh — Property in class com.soundstep.ui.BaseUI
whether or not the size/position of the DisplayObject is recalculate after a property change
this is a global default value applied on every DisplayObject added to the BaseUI instance, it can be overridden in each ElementUI instance
autoRefresh — Property in class com.soundstep.ui.ElementUI
whether or not the size/position of the DisplayObject is recalculate after a property change
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