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add(node) — Method in class com.soma.assets.NodeParser
Add a node or a list of nodes to be parsed, instantiated and loaded if it is an external file.
add(url, container, type, data, dataFormat) — Method in class com.soma.loader.SomaLoader
add an item at the end of the queue.
add(menuClass) — Method in class com.soma.model.MenuManager
Adds a menu to the MenuManager using its class name.
add(displayObject) — Method in class com.soundstep.ui.BaseUI
add a element to the BaseUI list (DisplayObject like Sprite, MovieClip, TextField, Bitmap, ...)
addAt(url, index, container, type, data, dataFormat) — Method in class com.soma.loader.SomaLoader
add an item to a specific index in the queue.
addBinary(item:com.soma.loader:SomaLoaderItem, container, data) — Method in class com.soma.loader.SomaLoader
add a SomaLoaderItem instance in the queue that contains Binary data (item.fileBinary), to create an instance of Bitmap or MovieClip.
addBinaryAt(item:com.soma.loader:SomaLoaderItem, index, container, data) — Method in class com.soma.loader.SomaLoader
add a SomaLoaderItem instance that contains Binary data (item.fileBinary) to a specific index, to create an instance of Bitmap or MovieClip.
addChild(child) — Method in class com.soundstep.ui.layouts.CanvasUI
Adds a child DisplayObject instance to this CanvasUI container
addChildAt(child, index) — Method in class com.soundstep.ui.layouts.CanvasUI
Adds a child DisplayObject instance to the CanvasUI container
addChildUI(child) — Method in class com.soundstep.ui.layouts.CanvasUI
add a child DisplayObject instance to the canvas and create a ElementUI instance
addCommand(commandName, commandRef, useWeakReference) — Static method in class com.soma.control.FrontController
Registers a ICommand class with the Front Controller, against an event name and listens for events with that name.
addCommand(commandName, commandRef, useWeakReference) — Static method in class com.soma.control.SomaController
Registers a ICommand class with the Front Controller, against an event name and listens for events with that name.
addContainerProperty(property, value) — Method in class com.soma.loader.SomaLoaderItem
Add a property and a value to the container properties dictionary.
addControl(control:com.soma.view.video.controls:ISomaVideoSkin) — Method in class com.soma.view.video.controls.SomaVideoControls
Add a control to the list, example: SomaVideoPlaySkin.
ADDED — Event in class com.soundstep.ui.BaseUI
Dispatched when a display object has been added to the BaseUI instance.
ADDED — Constant static property in class com.soundstep.ui.events.BaseEventUI
Dispatch from a BaseUI instance
Indicates a DisplayObject has been added to the BaseUI instance
addEventListener(p_type, p_listener, p_useCapture, p_priority, p_useWeakReference) — Method in class com.soma.Soma
addEventListener(type, listener, useCapture, priority, useWeakReference) — Static method in class com.soma.control.CairngormEventDispatcher
Adds an event listener.
addFileProperty(property, value) — Method in class com.soma.loader.SomaLoaderItem
Add a property and a value to the file properties dictionary.
addSkinController(controllerClass, skinInterface) — Method in class com.soma.view.video.controls.SomaVideoControls
Add a controller and its skin.
addStyleSheet(id, stylesheet) — Method in class com.soma.model.StyleManager
Add a stylesheet to the StyleManager instance and register it with an id.
alignBottom — Property in class com.soma.view.video.controls.SomaVideoControls
Specifies whether the controls are aligned to the bottom or to the top (default true).
ALIGN_BOTTOM — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignY) in mode ratio_in or ratio_out (ElementUI.ALIGN_BOTTOM)
ALIGN_CENTER — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignX and alignY) in mode ratio_in or ratio_out (ElementUI.ALIGN_CENTER)
ALIGN_LEFT — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignX) in mode ratio_in or ratio_out (ElementUI.ALIGN_LEFT)
ALIGN_RIGHT — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignX) in mode ratio_in or ratio_out (ElementUI.ALIGN_RIGHT)
ALIGN_TOP — Constant static property in class com.soundstep.ui.ElementUI
static constant for the alignment (property alignY) in mode ratio_in or ratio_out (ElementUI.ALIGN_TOP)
alignX — Property in class com.soundstep.ui.ElementUI
horizontal alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_LEFT, ElementUI.ALIGN_RIGHT, ElementUI.ALIGN_CENTER
alignX — Property in class com.soundstep.ui.layouts.CanvasUI
horizontal alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_LEFT, ElementUI.ALIGN_RIGHT, ElementUI.ALIGN_CENTER
alignY — Property in class com.soundstep.ui.ElementUI
vertical alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_CENTER, ElementUI.ALIGN_TOP, ElementUI.ALIGN_BOTTOM
alignY — Property in class com.soundstep.ui.layouts.CanvasUI
vertical alignment when the property ratio is set to ElementUI.RATIO_IN or ElementUI.RATIO_OUT
can accept ElementUI.ALIGN_CENTER, ElementUI.ALIGN_TOP, ElementUI.ALIGN_BOTTOM
asset — Property in class com.soma.events.ParserEvent
Asset instance created, it can be a DisplayObject, a SomaLoaderItem or anything.
assetFactory — Property in class com.soma.assets.NodeParser
Gets the assets factory instance.
AssetFactory — Class in package com.soma.assets

Author: Romuald Quantin - www.soundstep.com

Information:
Blog page - SomaUI
How does it work - Soma Protest
Project Host - Google Code
Documentation - Soma ASDOC
Class version: 2.0
Actionscript version: 3.0

Copyright:

The contents of this file are subject to the Mozilla Public License
Version 1.1 (the "License"); you may not use this file except in compliance
with the License.

AssetFactory() — Constructor in class com.soma.assets.AssetFactory
Creates an AssetFactory instance
ASSET_LOADED — Event in class com.soma.assets.NodeParser
Indicates when an external asset has been loaded (other assets are returned in an array by the run method).
ASSET_LOADED — Constant static property in class com.soma.events.ParserEvent
Indicates when an external asset (external file such as an image) has been loaded by the SomaLoader instance used with the NodeParser instance.

parser.addEventListener(ParserEvent.ASSET_LOADED, eventHandler);
assets — Property in class com.soma.model.BaseManager
Get an array containing the assets created from XML nodes.
assets — Property in class com.soma.view.Page
Get an array containing the assets created by the NodeParser instance (all assets that are DisplayObject subclasses, you wont find XML in this array)
autoRefresh — Property in class com.soundstep.ui.BaseUI
whether or not the size/position of the DisplayObject is recalculate after a property change
this is a global default value applied on every DisplayObject added to the BaseUI instance, it can be overridden in each ElementUI instance
autoRefresh — Property in class com.soundstep.ui.ElementUI
whether or not the size/position of the DisplayObject is recalculate after a property change
autoStart — Property in class com.soma.view.video.SomaVideoPlayer
Specifies whether the video will automatically start playing once ready.
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